The hero goes to the dungeons of Battle Chasers: Nightwar, which are full of treasures and monsters guarding them. The RPG is based on the comic book of the same name, where the events unfold after the 9th issue of the comic, created in a fantasy atmosphere. The introductory video tells about the events that happened earlier. The heroes travel on an airship, but crash, as a result of which they find themselves in different territories. Adventurers find each other, explore the Lost Continent and decide to save these lands.Among the characters to choose from are:
- Gally - a brave girl who provides her comrades with armor, increasing their defense. Provokes enemies to distract their attention.
- Garrison - Gally's guard, who causes enemies to bleed and increases the damage inflicted by allies.
- Calibretto - a smart robot that gives hints. The mechanism can heal and remove negative effects from the group, including poisoning and bleeding.
- Nolan - an old magician, originally from the continent of Alumon.
- Monica - a robber girl with a large bust, capable of shooting and throwing poison bombs at the enemy from a distance.
The player assembles a squad consisting of 3 allies, each of whom has different skills and abilities. In the process, the team will travel across the world map, where many dead ends, forks and enemies are implemented. The maps are large, so there are teleportation points that need to be activated. There is a village with merchants, an arena, dungeons, a fishmonger's shop, where enemies are everywhere, but some can be run unnoticed near weaker ones. Dungeons are randomly generated, and at the end there is a mandatory fight with a boss. Here the team can search for book pages and notes that create a whole story, as well as treasures, and play mini-games like fishing.The combat system is characterized by turn-based battles, where each participant in the battle acts in turn. Fighters use basic attacks and special techniques with the expenditure of mana. Some actions are available immediately, and others - after a couple of turns, so it is important to think through tactics and use the skills of each ward to win. There is a charge system that activates skills without mana, which is given to everyone before the basic attack. Weapons and equipment are also pumped up in the process, and each copy has separate properties.