| Release: 20 October 2000 Developer: Activision OS: 7, 8, 10 CPU: 1.8 GHz GPU: DirectX 7 Compatible 3D Card RAM: 512 Mb Storage: 4 Gb Steam Reviews: Mixed Version: (Full Game) Latest version |
Call to Power 2 will help you gradually create and build the strongest and most prosperous Empire in 6,300 years. The game story covers the primitive period, as well as the futuristic future. Here, famous historical figures meet, and the user quickly masters the main areas of life of a full-fledged state - war and diplomacy, strategy and science, as well as trade and economics. The process starts in 4000 BC.e, where the player is given control of a primitive community, and ends in the year 2300 of the current century.The turn-based strategy has complex gameplay - there are elements of a wargame, economic manager and even a tutorial. The user gains total control over the entire state, starting with an increase in the number of settlers who need to be taken care of and fed, as well as building a state from a couple of cities that need to be developed. Vladyka also has a lot of responsibilities, for example, the development of science, tax collection, creation and establishment of production in settlements, supporting certain relations with the powers-neighborhoods. This includes not only wars in order to seize the territory, but also diplomacy, using which you can exchange knowledge and various developments, the creation of peaceful unions. For the purpose of military operations in strategy, one can also unite with states.The user receives units at the disposal, and in the course of the development of the empire, creates new types of armies, buildings. If there is no way to develop your lands peacefully, then the gamer goes to conquer the territories of your neighbors, destroying enemy civilizations and obtaining new technologies. The second part of the strategy game has received a lot of changes, for example, the size of the town now directly depends on the number of its inhabitants. Transformation of territories and construction of buildings is not carried out by local residents, but by invisible workers. Managing settlements and production has become easier - the creators have added a queue for building structures. Combat units can be combined before attacking an enemy for an organized joint attack with a hierarchy by type of characteristics.
Call to Power 2 screenshots:




