Command & Conquer 4: Tiberian Twilight Poster

Release: 2010
Developer: EA Los Angeles


OS: 7, 8, 10 (64-bit)
Processor: Intel Core 2 or better, AMD 64 X2 or better
Graphics: 256 Mb, Nvidia GeForce 6800 or better, ATI Radeon X1600 or better
Memory: 1 Gb

Steam Reviews: Overwhelmingly Negative (2,556) 17% of the 2,556 user reviews for this game are positive.
Version: v 1.0.3

The Global Federation Council is trying to destroy the Brotherhood of Nod in all three parts of the original game. The two largest organizations behind the Third Tiberium War. Events Command & Conquer 4: Tiberian Twilight unfolds 15 years after the end of the war in 2062. In a real-time strategy, the antagonist Tiberius managed to erupt across the planet, and according to the estimates of the GSF: the planet will not be habitable in 6 years.

Tyrant Kane - the leader of the Brotherhood of Nod - goes to GDI together with the defeated Tacitus, who controls only his mind due to the imprisonment of the prophet. Together they propose a plan for the rapid spread of Tiberius - it is necessary to build a SKT - Tiberius's control network. The action of the game begins after the construction of the Network, when Tiberius does not increase in his influence. It turns out that Kane was not human for several thousand years, so the GDI send Captain James to destroy him, but they stumble upon a projection - us - and we help Kane escape.

The events of both companies, we play for the GSF or the Brotherhood of Nod, last the same, but show the events of 2062 in full detail. When extremists on both sides began to fuel the conflict, and Tiberius stopped supporting the network, the Fourth Tiberium War found the protagonist. He must prevent the development of SKT, or think over its protection.

The game has not thought out that part of the gameplay when it is required to collect resources and furnish the base. Yes, the player has a mobile base, playing for any faction, but the basis of C & C 4 gameplay is the capture of linear control nodes. The player at the base has 3 classes of units:

• Defensive class - build structures, train new fighters;

• Offensive class - warriors moving on their two legs, capturing territory, SKT, huts;

• Support class - aviation supporting air strikes.

General class - engineers.

All battles bring the player points, for which he builds buildings or hires units, and the whole gameplay is built on improving unit classes, which include up to 90 units in total.

Co-op walkthrough available for two players.

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Size: 5.38 Gb. Version: v 1.0.3

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