Cossacks: European Wars Poster

Release: 2001
Developer: Gsc game world


OS: 95, 98, 2000 7, 8, 10
Processor: Pentium II 233
Graphics: 3D
Memory: 64 Mb

Steam Reviews: Mostly Positive (267) 71% of the 267 user reviews for this game are positive.
Version: Full Last Release

Events Cossacks: European Wars will cover the period of the 17-18 centuries, where they will take part in bloody battles between the countries of Ukraine, Russia, Turkey, Poland, Prussia, Austria, Sweden, England, France and many other countries. There are 16 warring factions in Cossacks: European Wars. All buildings, weapons and troops are created based on historical data. Military tactics are based on the study of the strengths and weaknesses of each country: England has a strong navy, Austria has a strong cavalry, etc..

The campaign contains 4 scenarios:

  • Pirates of the Caribbean is an English campaign that allows you to visit Bermuda, Jamaica, Panama and Colombia, as well as take part in battles with pirates, the Netherlands and Spain.
  • The War of Independence is a Ukrainian scenario presented by the Zaporozhye Cossacks opposing the Tatars. It is necessary to go through the uprising of Khmelnitsky, Pavlyuk and many other battles.
  • In the service of the cardinal - French history, which has absorbed the events of the Thirty Years War, Perpignan and Rocroix.
  • Window to Europe - Russian campaign covering dates such as the Crimean campaigns, the uprising of Stepan Razin, the Northern War, etc..
Besides, Cossacks: European Wars also has two more modes: Singleplayer and Random Maps. The first mode contains 10 missions where you can adjust the difficulty level. The second is represented by random parameters: map size, terrain type, climate, number of deposits, etc. The gameplay contains a transition between the 17th and 18th centuries, if a number of conditions are met, such as the construction of certain structures and the amount of resources. Units can mine wood, food, stone, gold, iron and coal.

Although the amount of resources required for each power may vary, it is generally necessary to obtain 50,000 food, 10,000 gold, 5,000 iron and build a Barracks, Academy, Stable, Depot, Market and Cathedral. Some mechanics are directly tied to the extraction of resources. For example, if there is no coal, then warriors and catapults will not be able to shoot fiery projectiles, and mercenaries will refuse to act as allies if they stop paying salaries..

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Size: 691.97 Mb. Version: Full Last Release

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