Explore abandoned spaceships, going in search of equipment and weapons and fighting opponents in Deep Sky Derelicts. Here, the genres of turn-based strategy, RPG and card games are combined in the setting of an old-school futuristic comic. The gamer assembles a team of 3 characters who will have to go to explore the rooms of an abandoned starship over 10 levels. People in the future exist in 2 classes: citizens who live in mirror worlds, eat real food and breathe fresh air, and the rest - those who inhabit old space stations, consume synthetics and breathe oxygen only periodically. There is a job here for which you can get the desired citizenship. One official offers the hero, who leads a squad of mercenaries, exactly this kind of payment.DSD characters are divided into 6 classes:
- Leader - an ideological inspirer, capable of putting pressure on the enemy's psyche.
- Bruiser - an active fighter with a two-handed adjustable wrench.
- Hunter - kills the strongest opponents with one shot and accumulates concentration.
- Orderly - capable of self-regeneration and raises allied fighters with the help of adrenaline.
- Technician - controls combat drones and monitors the performance of force shields.
- Collector - searches for waste in the trash, necessary for creating bombs.
The task of mercenaries is to find a technically pumped up starship of one alien race - the Ark. At the start of the mission, the player calculates the location of the ship, collecting data from relics. The interplanetary dorms, like dungeons, are full of bandits, pirates, seekers, monsters, cleaning robots, zombies and Nurgle. Some encounters will be useful - you can buy or sell goods, conduct dialogues, and you will have to engage in battles with other inhabitants.The gameplay is based on battles, especially in the Endless Fight mode. During the battle, three user wards and any number of enemies line up in 2 rows and throw cards to attack one by one, based on their own initiative parameters. The cards indicate skills that allow you to hit enemies with a power fist, an energy saber, take a defensive position, roar, causing fear. At the end of the battle, power shields are restored, but not health, the parameter of which is raised only at the station.Planning battles takes most of the time, so the gamer needs to make decks, the cards in which characterize skills, weapons, tools and modifications. Cards are assigned to the features of objects, for example, by choosing a shotgun, the corresponding cards are added to the booster. The game has micromanagement, where the gamer chooses the name of the wards, their appearance, class, provides weapons, gadgets, thanks to which attachments are installed on the weapons.