Release: 2005 OS: XP / Vista / 7 Processor: Pentium IV 1.5 Ghz Graphics: 64 Mb Memory: 512 Mb Storage: 1.4 Gb Version: v 1.2.1b [New Version] |
Dungeons and Dragons: Dragonshard Combines real-time strategy with RPG elements. The user enters two levels of territory, divided into the surface world of Eberron and the underground realm of Khyber. Controlled characters will have to move between dimensions with the help of underground gateways present in every level.
In Eberron, build a base, develop technology, mine resources, and recruit warriors. All fighters are available at the start of the game, but each one requires a different amount of resources. Before the start of the match you have to choose 1 of 3 playable factions: Order of the Flame, Lizardfolk and Umbragen. Only land captains and champions can move around the underworld. From below, units will run into hostile creatures, traps, and other obstacles.
Each race has certain types of units with different abilities. Champions: The protagonists of the story campaign. Each faction has 4 classes of champions: Wizard, Priest, Fighter, and Bandit. They give the original army bonuses and have powerful abilities. Juggernauts: Expensive and powerful soldiers summoned from city headquarters. They can be summoned once, unable to move to Hell. Captains are trained from their barracks and also upgrade if they wish. In battles gain experience and level up, which is pursued by gaining new skills. Soldiers: Supporting troops, automatically trained by captains if standing nearby in a base.
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