Eaten Alive takes place in a world experiencing an apocalypse. Although the first destructive wave is behind us, five years have passed, but humanity has still not been able to recover and defeat the dead, who do not want to rest peacefully in the ground. The game is hardcore and does not forgive mistakes, the only touch with a dead person means the death of the character and another start from a checkpoint, which are quite sparsely scattered around the area.The main character is a girl with pink hair, Mia, who lives in a bloody and dilapidated city, where zombies can appear from any side and walk towards her, trying to hope to feast on her brains and fresh flesh. On her journey, she will meet many charismatic characters, good and evil, those who will help or threaten, and perhaps the conversation will end with someone's head exploding.Jim Sterling's mini-games in Eaten Alive:
- Star Blaster - while controlling a spaceship, constantly moving forward, you need to shoot back at waves of enemies attacking and opening return fire, collecting bonuses, gadgets and healers along the way.
- Turbo Squish - getting behind the wheel of a car and pressing your foot on the gas pedal, you need to go around obstacles and smear as many enemies as possible on the hood, leaving only puddles of blood with floating intestines from them.
The menu includes a unique soundtrack, memorable and stunning, from Felix Arifin, but it does not sound during the rest of the foray. There, the musical accompaniment is presented by a monotonous repeating melody, not at all standing out from the general plan. There is also no map, the hero will have to randomly turn in different directions, enter buildings to find what is needed to complete the quest.