FIFA 2005 Poster

Release: 2004
Developer: Electronic Arts


OS: 98 / ME / 2000 / XP
Processor: Intel Pentium III 700 MHz
Graphics: 3D
Memory: 256 Mb

Version: Full Last Release

FIFA 2005 - The twelfth game in the soccer simulation series. The developers brought back the character editor and improved a career spanning 15 seasons. Introduced a "first touch" mechanic to allow for more realistic passes. Added Mexican Primera from new leagues. The faces of the game were Patrick Vieira, Fernando Morientes and Andriy Shevchenko.

FIFA 2005 includes:

  • 25 leagues representing 21 countries;
  • 12 clubs from 5 countries whose championships were not added to the game;
  • 39 squads of national teams;
  • 31 arenas in 7 countries of the world.
About 20 stadiums act as prototypes of real-life arenas, while the rest were created to represent the field for matches of the countries of the "rest of the world" whose leagues did not make it into the main game. Weather conditions have significantly improved, now strongly affecting physics. The developers of FIFA 2005 tried to give more "life" to the ball, which allowed adding more animations. For example, you can knock the ball out from under the presenter's feet or make a small forward throw at high speed..

The one touch system allows the player not to waste time processing a pass, but to immediately take action with it: an instant pass, a forward or a shot. This mechanic significantly speeds up gameplay and makes matches more dynamic. Artificial intelligence studies the player's behavior and adapts to the style of the game. At the same time, AI-players learned to build more interesting combinations of passes and act more competently in defense..

Management now allows not to get hung up on one team, but to change the club every season at will. The coach starts his journey with little-known teams, gradually improving his rating and skills, after which he can sign contracts with Arsenal, Real Madrid, Milan, etc. The main resources are experience points and budget. Points are allocated to improve the improvement of the staff headquarters, with the ability to pump athletes or hire doctors or financiers. The money is spent on transfers. But it is worth considering that the most top athletes are not always ready to sign a contract due to the low prestige of the club. It takes a lot of hard work to get a player.

FIFA 2005 screenshots:

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Size: 694.04 Mb. Version: Full Last Release

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