| Release: 2007
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In Medal of Honor: Vanguard, the process largely repeats the gameplay of its previous part. Players have the ability to modify weapons, adding such improvements as optical sights for M1 Garand rifles and drum magazines for Thompson submachine guns. However, these upgrades are only available on certain levels, which adds a strategic layer to the process. At the start of each operation, users are parachuted onto the battlefield, with the exception of the glider landing during the Normandy invasion. The landing zone is not determined in advance, which allows you to roughly designate the points of descent. Optimal choices, marked with green smoke, open access to valuable weapon upgrades and ammunition. The outcome of missions varies depending on the landing site chosen and the weapons purchased. You can perform actions such as crouching, jumping, quick turns, weapon strikes, reloading and shooting. Customization of weapons is presented with the help of various improvements, and dynamic landings with a parachute determine the results of the mission. Green smoke markers lead players to valuable resources. As the campaign passes through, the gamer will have to explore various ways of missions depending on the choice of landing, which will directly affect the number of opponents, locations, as well as allies when moving and achieving the goals.
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