| Release: 20 August 2021 Developer: YeMuNetWork OS: Windows 7, 8, 10 (64 bit) CPU: Intel Core i3-2125 (3.3 GHz) / AMD FX-4100 (3.6 GHz) GPU: GeForce GTX 660 / Radeon R7 370 RAM: 4 Gb Storage: 2 Gb Steam Reviews:Mostly Positive Version: (Full Game) Latest version |
In the Never Return project, the hero is thrown into a dungeon from which it is necessary to find a way out. A large number of levels are filled with all sorts of enemies trying to kill the main character, attacking from all sides. After completing the episode, access to the boss opens - the most difficult enemy on the current floor. Loot in the form of items, weapons and equipment falls from defeated mobs. This makes it possible to adjust the characteristics of the character in accordance with the selected class.Development occurs through the skill tree. It is large in the game, opening up space for the implementation of gaming preferences and style of overcoming levels. In addition to choosing an item, it can be repeatedly improved, for which black crystals are collected - a special resource. Pumping points have a limit on the number, so the direction of improvements must be thought out in advance depending on your favorite combat behavior (long-range attacks, close combat, magic or summoning).Never Return Clearing – third-person, takes place in 3 modes. Standard gives several lives, hardcore option – only one. As levels are revealed, endless travel becomes available. The character starts with a short and detailed tutorial, after which he gets into the initial room, from which forays into enemy territory are carried out. Control is implemented with simple actions – 2 types of blows (simple and strong), block, somersault in the specified direction. The variety of weapons is due to the random generation of stats. Items have a lot of them, also some copies can have slots for inserting runes of enhancement. Things wear out when used, have a certain number of uses depending on the active skill. You can attack with them using the panel on the screen. The abundance of blows makes control more difficult, but more exciting. A set of standard pumping options allows you to simplify the system, making it possible not to delve into details.
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