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Praetorians Poster

Release: 2003
Developer: Pyro studios


OS: 7, 8, 10
Processor: 1 GHz
Graphics: 3D graphics card compatible DirectX 7
Memory: 256 Mb
Storage: 500 Mb

Steam Reviews: Mostly Positive (442) 78% of the 442 user reviews for this game are positive.
Version: Full Last Release

Classic turn-based strategy - Praetorians Is one of the few Roman games with a story told in 24 missions. The game campaign also includes 4 episodes of training, in which we have to play as the legate of Caesar. In order not to lose all the first missions, we advise you to complete the training in advance: in it you will receive primary skills. It is surprising that all the missions described in the game were found in the personal diary of Guy Julius Caesar "Notes". Here are all the campaigns from the conquest of Gaul to the end of the war in Rome, where Caesar defeated the sons of Pompey.

The series of missions continues if you can complete the next episode on one of three difficulty levels. Transitions between missions are shown in cut-scenes or chronological sketches of video format.

Separately, the developers dedicated several missions to Mark Licinius Crassus, because his name is closely associated with Guy Julius Caesar in historical reference books.

The higher the difficulty level, the more units the enemy will receive and you at the beginning of the battle.

The gameplay is no different from the rest of the games in the 2003 turn-based strategy series. Management takes place in detachments of units, similar in abilities, skills and name. Individual units have no health, because it is reflected through the state of the entire squad: the fewer living units left in the squad, the lower the health of the entire squad. For some operations, the squad can be divided into several groups.

At the beginning, the player is given the choice of controlling the Egyptians, Gauls or Romans. When choosing an army, take into account the individual structure of the terrain, the tactical component and the aspects of some units necessary for victory. For example, if your army is located on a hill, then the enemy does not see you.

Separately about auras. Some allied units have auras that provide various bonuses for your army. Some restore stamina faster, some health, some allow your medics to heal the wounded faster.

Praetorians screenshots:

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