| Release: 10 July 2019 Developer: ACE Team OS: 7, 8, 10 (64-bit) CPU: AMD FX-4350 / Intel Core i3-3210 GPU: AMD Radeon R7 260X / NVIDIA GeForce GTX 750 RAM: 4 Gb Storage: 5 Gb Steam Reviews: Mixed Version: (Full Game) Latest version |
SolSeraph is a hybrid of action, RTS and Tower Defense. According to the plot, some creators created a planet, populated it with people and went to explore space, leaving the Earth in the care of young deities. They became cruel and greedy creatures, sending cataclysms and monsters to living beings. But not all were corrupted by power. Helios stood up for the oppressed and entered into a fight with his own brothers and sisters. In terms of gameplay, SolSeraph is very similar to Actraiser. In it, the user, on behalf of God, developed human civilization, monitored the growth of settlements from a bird's eye view and, if necessary, literally descended from heaven to earth to personally chop up monsters and bosses in the action platformer mode with a side view. From the old sixteen-bit title, the modern project borrowed almost all the ideas and mechanics. However, the developers did not make an ordinary clone, and added elements of the tower defense genre with pumping to someone else's formula.The hero has wings, with the help of which he makes double jumps and dodges. He kills opponents with a sword and a bow, and hides from enemy attacks behind a shield. On platform stages, the protagonist finds crystals that increase his stats. There are always bosses at the end of such levels. After killing them, the character takes possession of the power of the defeated leaders and gains access to new cities. As the game progresses, the deity will learn to heal itself, throw lightning, etc. p. There are few checkpoints, so if the warrior dies, you will have to start from the middle of the stage or go through it again. Divine mode uses an isometric view. In it, you need to build huts, cast rain to water the crops, set up defensive structures, help the elders and prevent monsters from extinguishing the flames inside settlements. New buildings are gradually opened.