| Release: 17 May 2014 Developer: Holy Warp, Black Wing Foundation OS: 7, 8, 10 CPU: Intel CORE i3 2.6 GHz GPU: ATI Radeon 5570 1Gb/Nvidia GT 450 RAM: 4 Gb Storage: 2 Gb Steam Reviews: Mixed Version: (Full Game) Latest version |
Speed Kills is a dynamic indie racing simulator in a sci-fi setting. The project uses a camera with an isometric view of the events on the screen, which opens a good view of both the objects in front of the car and those behind it. The game is made on a modern engine called Unreal Engine. This is noticeable in small details, for example, in high-quality lighting, shadows or large-scale special effects, because graphically the game copies the style of 16-bit gaming times. A large list of achievements, consisting of 50 points, motivates the player to constantly improve their driving skills to unlock each available award. There is the ability to control using a controller from any company. A single-player campaign will offer the gamer to break through from the very bottom of the racing sport - from illegal races on the outskirts of the galaxy. Gradually, raising the authority of his own virtual protégé, the player receives an invitation to participate in higher-ranking competitions for collisions on tracks with the most experienced and best pilots in the world. A total of 5 planets are available, on which races of different classes are held. Starting its journey from unsightly slums and abandoned settlements, the user gets to the highways located in the elite areas of giant futuristic cities in rich territories. The gamer has access to 8 cars, which are gradually unlocked as you progress through the campaign. The pinnacle and fastest car will be a car that does not use wheels to move, but hovers above the ground by creating an air cushion under the pilot's cabin. Each vehicle is subject to modification and installation of various modules to improve performance.