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Release: 2019 OS: 7, 10 (64-bit) Processor: Intel Core i3 Graphics: 2 GB Memory: 6 GB Storage: 13 GB Version: v 2.1.6.3 |
STALKER: Shadow of Chernobyl - OGSR Mod - addon that adds global gameplay changes. Users get an updated storyline, added major and minor quests, mechanical and engine edits, and improved graphics. Mod created on the platform of OGSE 0.6.9.3, which is presented here in a new light and cleaned up flaws identified by the players.
Sidor and Bartender sell special backpacks that can hold an infinite number of items. Trunks are created similarly because they have no capacity limit. If the protagonist gets into the Barrier, he will have to fight with Mutants at once, they will not wait for the full number at the Radar. Merchants constantly change between every 3-6 hours. If the ward runs or climbs ladders, starvation sets in much faster. Hunger-reducing artifacts help you save twice as much energy.
Many other aspects have been added to the OGSR mod for the Stalker: Shadow of Chernobyl project. The world is populated by new characters and provides previously nonexistent quests. Most of the standard missions have been changed, and the user can take advantage of the new arsenal of weapons. If the protagonist meets the Doctor, the task to eliminate the Rifleman is unavailable. As soon as the central character learns that he is the Gunslinger, he will be instantly renamed. If you disable O-Consciousness, helicopters from Chernobyl will immediately leave the area.
