Private detective Stan Ingram in THE UNCLEARNESS begins investigating a strange suicide case. At the center of the adventure simulator is a complicated story that the gamer will have to investigate. Was it a suicide, or was the death of a particular person beneficial to someone?Depending on the standard of living, the land is divided into zones:
- Green - the rich and the government, who live on high ground.
- Blue - reservations underground, consisting of hundreds of floors. Survivors work hard to hold out.
- Gray - an old unflooded town where democracy has been forgotten.
- Red - slums located behind the Gray Zone, where poor people live, who have no opportunity to live in the city.
- Black - areas of land where living creatures are unable to survive.
Events begin in the future, where a catastrophe occurs. Changes have been noticeable since 2080, and in 2097 the land area has decreased by 10 times due to flooding caused by global warming. World governments have come to a military dictatorship to maintain order against the backdrop of rampant criminal elements. The user finds himself in the role of detective Ingram, who is waiting for a complicated case. In the process, the character moves through multiple locations - Industrial Zone, City, Port, Prison, Bar, Hotel, Slaughterhouse, Strip Club, Furniture, Stan and Michel's houses, a morgue and a mental hospital. The protagonist conducts dialogues and interacts with Jessica, Michelle, Samdi, Scorpio, Bartender, Doctor Chriss and Psycho. The story mission is linear and the user cannot influence the outcome. The hero uses weapons, drives a car, uses stealth and time dilation functions, and also picks locks. Found notes tell about the world.