| Release: 2019 Developer: NotRobertHarper OS: 7, 8, 10 (64-bit) CPU: Intel Core i5 GPU: GTX 1060 (or Vega 56) for 1080p / GTX 1080 RAM: 8 Gb Storage: 500 Mb Version: (Full Game) Latest version |
In VCMS: Vigilante Combat and Movement System, the main character with a first-person view participates in a battle with a large number of opponents. The entire gameplay of the game is built on speed and physics, which fully correspond to realistic characteristics. With its help, a demonstration of what the engine can do is made. The start of the passage begins with the protagonist being in a certain location. On it, he has the ability to customize movement options. You can choose from sliding to slip into hard-to-reach areas, a measured step, or running at high speed. In addition, you can customize the shooting.The main character in VCMS: Vigilante Combat and Movement System can also use stationary objects and items to fight enemies. It is possible to kick and throw them at opponents. The latter look like dummies without faces. These are completely unremarkable characters. When objects hit enemies, they receive damage, fall down, or slow down. When damaged, pools of blood appear on the floor. Thanks to the realistic shooting mechanics, the protagonist feels the recoil after pressing the trigger.First, you have to go through the starting stage, after which you can choose one of three locations. They have different difficulty levels. Rooftops are an easy level, trains are average, and offices are difficult. The enemies will be different at each level, but they will still attack the user. If they don't have firearms, hand-to-hand combat will be used. The protagonist should be careful not to let enemies get into a blind spot. In addition, each location has an end goal.
VCMS: Vigilante Combat and Movement System screenshots:








