The history of Wargame: European Escalation takes place in an alternative Universe in the period 1975-1985. The center of the events of the military simulator with strategy elements is the confrontation between the Warsaw Pact and NATO during the Cold War. There are 8 nations here - 4 from NATO: America, Germany, France and Britain, and four from the Warsaw Pact states: the GDR, the USSR, the Polish People's Republic, Czechoslovakia are fighting for their superiority. The player has 300 types of units at his disposal. The hostilities begin with the landing of an army on enemy territory. The real-time strategy was created on the IRISZOOM engine, thanks to which the user gets the ability to scale the map using the camera zoom effect.Wargame Campaigns: Europe in Flames:
- Brother Against Brother - 1975, Werner Weinhold, who was recently called up for service, shoots German border guards and escapes to West Germany. The GDR demands that the criminal be extradited, but the country does not agree, and a conflict breaks out.
- Mazurka Dombrowski - 1981., Wojciech Jaruzelski - a Polish general, tries to resist the opposition forces led by the trade union organization Solidarity. Martial law is declared, against which the miners go on strike. The army is divided - some go over to the side of the rebels and the USSR tries to suppress the rebellion.
- Experienced Marksman - November 2, 1983, the North Atlantic Treaty Organization conducts Operation Able Archer 83 - a command exercise designed for 10 days. The Land of the Soviets is confident that this is a cover under which an attack on the socialist powers will be carried out, and attacks first, but is wrong in his speculations. This is how the Third World War begins.
- Wasteland - 1984, the parties involved in the Third World War are preparing for a truce, but a Soviet officer has lost his loved ones during the battles, so he is going to punish the culprits.
Campaigns, or operations, are presented as a set of missions that describe the chronology of events during the Cold War. Regardless of the choice of country, the gamer can use units of the entire block. The military simulator does not provide for the construction of units, you can call for reinforcements for deployment points, issued for control over key points. The number of each type of combat units is limited, and they have different prices. Units during the battle gain experience, have such parameters as Health, morale, the number of ammunition for weapons, the range of shots and their accuracy. At the start, the number of combat units is limited, and in the process they can be bought for command stars, which are earned. Armored vehicles are subject to modifications that vary in price and characteristics, for example, there is a T-64 tank, an AH-1 Cobra helicopter.