In World to the West, the player and a team of allies will have to go to an abandoned world where there are remains of ancient colonies and civilizations. The gamer will have a dangerous adventure in the open world. Locations here open gradually, because they are connected to each other by blocked paths. Some characters also cannot go further.Four heroes:
- Teslamancer Lumina - experiments with teleportation and accidentally ends up in this world. The girl can teleport several meters, interacts with electrical objects in the environment.
- Klaus - wears a green cap. The guy is a slave to dangerous tyrants who use child labor in their mines. The character believed that he lived on the Moon, but when he saw the Sun, he realized that he was wrong. Having told the tyrants about his observation, they immediately kicked him out.
- Miss Teri - can hypnotize animals.
- Lord Clonington is an aristocrat and an athlete, just a funny guy.
All characters, from which the user chooses one ward, get into the mysterious Universe, and learn that their appearance here is not accidental. Everything was predetermined in advance, as evidenced by the ancient totems, soon found. The goal of the company is to learn the secrets of this place. During the exploration, the protagonists get to know the local inhabitants, learning more and more about this place. There are also chests with valuables that are discovered as you progress. The locations are large and divided into sections. The emphasis here is on the interaction between the protagonists. Lumina constantly runs into obstacles and barriers, but Klaus skillfully bypasses them in boots that create a path of ice. Teslamancer also moves to hard-to-reach areas. Teri's scarf helps to jump over platforms between which there are traps, as well as hypnotize animals - with the help of Miss, she gets into cracks and holes. Clonington knocks down any doors in his path. Backtracking is traced here, because each of the player's wards is able to get into a separate place, so periodically you have to go through it again, using the capabilities of each. Returning to completed areas, the user again encounters killed enemies. The combat system is simple - a couple of allies use the function of stunning enemies, and the second - a simple technique for killing.