| Release: 2 November 2003 Developer: Lost Toys OS: 7, 8, 10 CPU: Pentium® III 700 MHz GPU: 3D video adapter GeForce FX 5200 or Radeon 9200 RAM: 128 Mb Storage: 1 Gb Steam Reviews: Very Positive Version: (Full Game) Latest version |
Battle Engine Aquila is a combat transformer that participates in military operations on the ground and in the air. Futuristic landscapes and technologies bring to mind science fiction and set the appropriate atmosphere for the simulator. The game begins with a training mission, where, with the help of the dispatcher's instructions, the pilot masters the basic mechanics - movement, elimination of static and moving targets, flight and repair of walking armored vehicles.Training takes place in several stages. First, the player gets used to ground control of the Aquila, testing two types of weapons - pulse cores and homing rapid fire. In the first case, the ammunition is unlimited, but the gun can overheat if the attack is too long. The training ground where the battles take place is equipped with special sites used to fix breakdowns and replenish ammunition.The combat vehicle's hull is equipped with sensitive sensors and automatic alerts. When registering a threat, the computer notifies the pilot about missiles fired by the enemy in advance, so that the player has the opportunity to leave the line of fire and launch a counterattack. The dynamics of the gameplay do not allow you to relax for a minute. The robot's responsibilities include protecting a research center located on the territory of military operations, escorting allies, attacking an enemy base and other tasks.
Battle Engine Aquila screenshots:






