Caller’s Bane - a strategic card and board game. The cards here are called and look like scrolls. The user must become a Mage who controls all of this. Battles are step-by-step, tactics and logic are in the first place here. It is important to select certain types of troops and auxiliary means before each battle. In addition to ordinary warriors, siege weapons also participate in battles if it is necessary to attack, and, for example, devastating heavenly attacks for the enemy - in particular lightning.Types of scrolls in Caller’s Bane:
- By type: creatures, of which there are hundreds - witches, crossbowmen, golems and many, many others; buildings that, unlike creatures, do not move; spells that are used against both of the above-mentioned scrolls; enchantment - they have a long-term effect when affecting the first type of cards.
- By resource: decomposition, energy, growth, order.
- By rarity: common, unusual and rare.
In general, the player's task for victory comes down to destroying the enemy's idols - something like bases. There are five of them for each, but it is enough to eliminate three. Scrolls have three main characteristics: attack, health and countdown - that is, the number of moves during which the unit is restored before the next step. Resource cards are needed to create warriors and buildings. This project has implemented many details that are extremely interesting to study during the game. For example, even buildings can still be moved when certain charms or spells are cast on them.