| Release: 1998 Developer: Asylum Studios OS: 98 / 2000 / ME / XP / Vista / 7 CPU: 266 MHz GPU: 3D RAM: 32 Mb Version: (Full Game) Latest version |
Deathtrap Dungeon (Ian Livingstones) tells about underground adventures, during which you will have to fight with various monsters. The protagonist needs to pass the test in a creepy labyrinth with monsters and survive. Deathtrap Dungeon takes into account all the items that the hero encounters on the way, and gives the opportunity to use them at the right moments. If in a given situation there was another option, the game tells about it, giving a hint about other options that could be more profitable. Among the important items are valuable resources, weapons, sticks, wood and much more. Players will have to fight orcs, minotaurs, ordinary people, as well as those locked in a labyrinth or other mythical creatures.As you might expect from the title, the game takes place in a dungeon full of deadly traps. The plot is told in short stories as you progress through the labyrinth, which contains a collection of corridors and rooms, with each chamber functioning as a short story. Character encounters can be both unpredictable and enjoyable, and usually occur within 3-5 minutes. There is a map that shows the dungeon and the progression through it, which makes it easier to visualize the shape of the plot and to correctly navigate the path to the goal. Each unique plot event has a quicksave marker in the appropriate place on the map, making it easier to return back.
Deathtrap Dungeon (Ian Livingstones) screenshots:






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