| Release: 2006 Developer: Midway Studios Newcastle OS: 7, 8, 10 CPU: Pentium 4, 2 Ghz GPU: ATI Radeon 9500Pro+ or Geforce 6200+, 128 Mb RAM: 512 Mb Version: (Full Game) Latest version |
The hero of Los Angeles Rush - a rich street racer named Trix, has all his cars and money stolen by a bandit and the terror of the entire city, Lydell. The protagonist has no choice but to gradually return his property by taking part in street racing competitions. Story videos open the story in detail, periodically appearing on the screen in the form of video inserts.The actions in L.A. Rush take place in a virtual Los Angeles, the map of which is quite large and is divided into 5 main districts. These are Santa Monica, Downtown, Hollywood Hills, South Central and Bay, which are open at the start, but competitions open as you progress through the districts. The highways here are large and any car can be accelerated to maximum speed, but most of the races take place in slums and city streets, where realistic traffic is displayed. The behavior of the car on the road is realistic - there is inertia, skidding, and responsive control. In races, the dynamics of acceleration of cars is noticeable, and the change in behavior at high speeds.The game has many licensed cars that are pumped up in the garages of West Coast Customs, implemented based on the show Pimp My Ride. Having stopped by the workshop, the player will receive an exclusively pumped up version of the car for a certain amount. Among the modes, there are competitions with multiple opponents, a single race by checkpoints - stunt race, a similar race across the entire city in the allotted 15 minutes of real time, acquire mission - stealing rivals' cars, smashing billboards. One checkpoint is displayed on the game map, and the rest open in the process in random places.
Los Angeles Rush screenshots:


