X-COM: Apocalypse Poster

Release: 15 July 1997
Developer: MicroProse Software, Inc


OS: DOS and Microsoft Windows
CPU: 100+ MHz
GPU: with 32 Mb video memory
RAM: 8 Mb
Storage: 20 Mb


Steam Reviews: Very Positive
Version: (Full Game) Latest version

X-COM: Apocalypse became the third and final strategy in the series of the same name. The main change affected the territory that must be defended, now it is a separate city, instead of an entire planet. The storyline continues the game story, where a cataclysm occurs on Earth - this is a consequence of battles with an underwater enemy. The remnants of humanity had to leave Earth, going to conquer the Martian expanses.The brave souls who remained on their home planet found refuge in the city of Megaprime. The peace did not last long, and soon portals open over the town. Aliens on their saucers move through them to destroy the last refuge of humanity. For effective confrontation, people revive the X-com project, which will have to operate in the vastness of the town. The reduction in the scope of action has caused closer communication with corporations, the emergence of an interactive environment, and the belonging of each building to individual companies, and each destruction will spoil relations with the victims. Battles with alien spaceships unfold in real time. Corporations finance the project, but if the player, for example, damages their property, they are able to reduce expenses, take certain products from the markets, or even attack the gamer's base. Having received their favor, bonuses are given. Aliens are also able to set corporations against the user, who will periodically have to fight off their minions - the Cult of Sirius.There is a Real Time mode here, where you can take a pause, Step-by-Step. To complete one mission, the user can take a maximum of 36 combat units. At the start, the user receives a squad of armed mercenaries at his disposal, the Arsenal consists of standard copies for close and long-range combat. First aid kits and ammunition are in limited quantities. The protagonist can use special psi-abilities. In the process of battles with the enemy and completing missions, the protagonist receives the money needed to purchase ships. There are a lot of enemies, they attack quickly, they are pumped up in the process, and have a more sophisticated AI.

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