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Release: 2001 OS: Windows 95/98/ME/2000 Processor: Pentium 166 Mhz Graphics: 2 Mb Memory: 32 Mb Storage: 188 Mb Version: v 2.0 |
Project Zeus: Master of Olympus Is performed in the best traditions of the genre with respect to the basic mechanics and principles of gameplay. Here, the user can engage in city-building in the time of ancient Greece, with all the features that follow. Depending on the chosen campaign, the end goals may vary, and gamers should adjust to this in order to make maximum progress. The more complex the task, the more small steps will be needed to implement it, and controlling resources in this case will be more important than ever. In addition, special attention is paid to the basic principles on which gameplay is based.
Key principles of the game "Zeus: Master of Olympus":
- Population support - in order to successfully accomplish the objectives, it is necessary to supply people with food, which is distributed by means of agora.
- Forming an army - to create an army, it is necessary to build a palace, next to which the units will be based. Depending on the types of houses inhabitants and their numbers, the size of the army may vary.
- Influence of the gods - by fulfilling the necessary conditions on their part, the user will receive a blessing, at the expense of which certain life parameters will increase (e.g. defense, the amount of raw materials or food).
